So do you render them from scratch in z or do u do the major construction in another prog and import?
It’s traditionally modeled (polys & subdiv surfaces), then exported into zbrush for additional detailing like the cloth folds, i tend to use a whole mixed bag for the modelling between some custom stuff, blender & 3dsmax aswell.
I love love love love love your artwork...I've always been interested in 3D modeling, design, etc... but never really had the chance to get proper instruction T^T Keep up the amazing work :D
Hahaha thanks! way too kind ^_^ You might want to give something like sculptris a go http://www.pixologic.com/sculptris/ it’s a free little sculpting program that is really easy to pick up, and there’s a nice bunch of tutorial videos alongside it to get you started.